

I've been playing around with it non-stop for the last day, coming up several distinct character builds focused on different specialties, from crafting heavy duty armor mods and pummeling enemies into submission to a silver tongued trickster who doesn't care to bother with any of that messy melee combat. If you want to play around with different character builds ahead of time to have your perfect character in mind before release day, check out RPG-Gaming's nifty Fallout 4 character build application here. stat system still remains the heart of your character in Fallout 4, with 21 points to spend at character creation to raise each stat from 1 to a maximum of 10. And while it seems like the changes this time will be less pronounced, there are still plenty of differences, including a serious overhaul of the leveling system.

The jump from Fallout 2/ Fallout Tactics to Fallout 3 was immense in many more ways than just graphics.

What Changes Can I Expect In Fallout 4's Skills And Stats? Our sincerest condolences to Legacy Of The Void and Rise Of The Tomb Raider for making the mistake of coming out on the same day, and we hope you've beaten Black Ops 3 already the night before. Now it's almost here, and you'll be free to sink dozens - or more likely hundreds - of hours of your life into post-apocalyptic Boston (hopefully while guzzling a few bottles of Nuka Cola Quantum while playing, right?).
