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Sim city 4 multiplayer
Sim city 4 multiplayer





The latter has only become apparent in the last few days, and it indicates everything Maxis/EA told us about sophisticated AI and massive amounts of route calculations was a lie. There are questionable gameplay mechanics too, such as the inter-connectivity of cities, where a single 'bad' player can ruin a game, or the crippling simplicity of the transit, job and housing system. Now, the SimCity franchise is no stranger to bugs, but these are literally game-ending because there is no save ability. I've had every single sim become homeless for no apparent reason, hundreds of thousands of simoleans disappear from my treasury, buses and trade centers refuse to work despite there being no traffic, and power to cities going out upon logging, taking several in-game days before it decides to turn on again. I suspect the beta was less about finding and squashing bugs, and more about publicity. Remember how the beta was capped at 1 hour? There are TONS of issues, and most of them only become apparent after a few hours of play. We all know about the forced online and small map size, but I haven't seen too many people mention the bugs. We all know about the forced online and small Update 3/14: Login issues seem to be fixed, but there are still major problems with this game.

sim city 4 multiplayer

Update 3/14: Login issues seem to be fixed, but there are still major problems with this game.







Sim city 4 multiplayer